Tutorials

FinnWars has some unique gameplay mechanics that differ from base Battlefield 1942. The following tutorials explain the most common causes of confusion among new players.

Anti-tank mechanics


The most obvious differences to the basegame can be found from tank and explosives behavior. Unlike in BF1942, tanks can not be destroyed with hand grenades. As infantry, you either need a large explosive, a specialized anti-tank weapon like Panzerfaust or an antitank gun in order to cause damage to an armored vehicle.


Molotov Coctails

Molotov Coctail is the most readily avaible antitank-weapon for Finnish troops in maps that are based on the Winter War. Those can be found from the unlimited default rifleman kit.

In order to cause damage, you need to throw it into one of the tank's air vents. First hit usually immobilizes the tank. Second hit destroys the tank.


Panzerfaust

Panzerfausts are German made antitank rockets delivered to Finland in the later stages of the Continuation War with an effective range of 30 meters. FinnWars simulates a realistic aiming system by taking warhead's trajectory into account.


When you've reached the effective range of 30 meters, aim the sight to your target and fire.


If you are too close to the target, the warhead will simply fly over it. If you are considerably closer than 30 meters, you need to aim a bit lower. The warhead doesn't fly in a 0 degree angle but in around a 40 degree one. Like you were aiming it in real life.